Social animals show a great variety of structuring. The arrival at any one particular expression of social structure is thought to be through the interaction between species specific behavioural traits and environmental context in which the species is found. We use the simulation developed here to make predictions about the development of social structures under alternative behavioural and ecological contexts.
The simulations are based on a movement model proposed by Van Moorter et al (2009). In which individuals show movement bias for familiar sites. We extend this model to also allow for movement bias towards familiar individuals. By altering our assumptions about the growth/decay of familiarity towards landscape cells and individuals we produce predictions about the development of social structures.
Relative weight of familiar sites (i.e., how familiar is it?) Vs. valuable sites (i.e., amount food/distance)
Decay of familiarization towards landscape cells (maximum familiarization of a cell when an individual is within the cell)
Below is a few examples of model runs: